Wednesday, December 13, 2017
Monday, December 11, 2017
URBAN MANUFACTURER II
CHAPTER: IV
For chapter IV, the implementation and further development of idea from previous chapters are being implemented onto the existed site for the first time. The aim is to create a narrative that would describe and convey the proposed environmental condition; to create an urban wooded environment.
The urban scenarios of the project are depicted into four separated diagram which convey the reverence of the project in different time scale.
Urban Scenario 1 - Reintroduction and Recovering (Stop-time)
Past processes such as saw milling and canal transportation method are revived in order to preserve and reinvigorate the area. However, the reintroduced processes come with several requirements and related processes such as raw log storage and drying process of a freshly saw lumber. These solution are what being address in the proposal
Urban Scenario 2 - Temporarity and Sharing (Short-time)
In order to maximize the use of the limited space, sharing of equipment such as lift, drying kiln, and movable raft-platform is the best way to minimize the redundancy of equipment and also promote communal interaction between occupant of the area. The space tectonic of the building is conceive in a way which it can be adapt to certain activities during different period of a day
Urban Scenario 3 - Engagement and Public Involvement
In order to appeal to the wider array of audience, promotion of the area and its incorporate activities should be held. I envision the place to flexible enough so events such as maker fair, trade show, or other craft related event will be held to promote and draw in people to be interested and ultimately would continue to preserve the craft.
Urban Scenario 4 - Customization and Evolution
Apart from vertical growth to accommodate the ever-increasing need of living space, alternative means such as canal house and floating rate house are being proposed to maximized the space utilization. By promoting the area as a community of artisan and craftsman, the area could potentially draw in craft people from all over Bangkok to continue practice their skill within this urban environment
Sunday, December 10, 2017
PlastiCity - UM 2.0
PlastiCity
The concluded concept of this project will basically consists of 4 urban scenarios
with the aim of recycle encouragement as well as allowing access of people to
the Chrao Phraya river as a part of “Bring Life Back To Chao Phraya” Campaign.
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| System Detail |
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| Artificial Island Property |
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| The map is showing possible starting point of the project and the way it could expand and colonize the shore of the Chao Phraya river. |
Saturday, December 9, 2017
URBAN MANUFACTURER 2.0 : CHAPTER 4
CHAPTER 4 :
MAKING CITY
STEEL AND PAPER COMMUNITY
STEEL AND PAPER COMMUNITY
In this chapter, I try to combine all of the possible solutions from previous
chapter into 3 main ideas in order to improve production space, quality of life of
local people and overall atmosphere based on several concepts following;
First, Closing the "SOIS" to get controllable environments and bigger space.
Second, As using the scraps to create new urban landscape,
every piece is different so everything should be craft.
Third, Using sculpture solution to generate urban landscape.
chapter into 3 main ideas in order to improve production space, quality of life of
local people and overall atmosphere based on several concepts following;
First, Closing the "SOIS" to get controllable environments and bigger space.
Second, As using the scraps to create new urban landscape,
every piece is different so everything should be craft.
Third, Using sculpture solution to generate urban landscape.
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MAP : SHOWING EXPANSION OF EACH IDEAS RELATED TO LOCATION CONDITION
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Thursday, December 7, 2017
UM 2.0 Productive City : Flower Floating Island
Chapter IV
In chapter, I focused on the hierarchy of floating
island then separate into statics or fixed floating and dynamic or movable
floating.
The static floating was located at the temple along
Chaopraya river. It was considered as energy provider. It has water collector,
solar panel and wind turbine for generate energy for floating island. And also vermicomposting
for recycle flower waste. Because of the temple is one of the place that have
most of flower waste to it will be easier to have recycle space located here.
The dynamic floating is the space that everyone can
construct by themselves. These are the
example of variation of dynamic space. (vertical farming, controlled atmosphere
farming, laboratory, market, flower workshop and garden and public space. The
form of each island usually simplify from the form of flower and use the
organic material which is bamboo as structure.
Integration of dynamic floating in Chaopraya river
Implement of existing flower market and static floating
Static floating as a energy provider and relationship between static and dynamic floating
Energy provider diagram
Variation of dynamic floating1
Variation of dynamic floating2
Wednesday, December 6, 2017
Play Gift & Manipulative: G8 development portfolio
PLAY GIFT & MANIPULATIVES:
G8 development
First development from the classical Gyroid folding by paper
Finger joint between surfaces
Gyroid made from octogon folding paper
Gyroid Transition and orientation frame
First minimal surface model made by fabric
Vacuum forming thin PVC plastic
Development of Vacuum forming
CNC module development for Vacuum forming
Final CNC model for Vacuum forming: Plaswood Material
And Double Sided CNC
Final G8 Model
The Remake of Froebel Gift 10
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